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Low poly room

Cartoon room we made for a contest. We took inspiration from our real life rooms, and we tried to make it "nerdy" and comfortable.   Participant of CGTrader Awards, on https://www.cgtrader.com ...

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Throw!

Throw is a cartoon platform game we worked on in the first half of 2017. We chose some 2D/3D concepts and artworks to be on our portfolio. Participant of CGTrader Awards, on https://www.cgtrader.com...

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Wall Town

"Wall Town" is a project we made in order to join Cubebrush Worlds Challenge.   Our scene is built in Unity, and the lighting is in real time. Our production pipeline was this: -concepts and turnaround in Photoshop -modeling in Maya and Zbrush -texturing in 3d-Coat and Photoshop -scene building and lighting...

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