PBR props project
Our next idea is to produce and publish a series of interior PBR props, organizing packs by category!
We started making a pack of work tools, making the models with Maya, and texturing them in Substance Painter.
We made a nice amount of props for this release: work tools, painting tools, two work tables, a chair, ladders and buckets, boxes and other stuff. Our idea was also to show them in a cooler way than just putting them in a row, so we put together a showcase diorama
We made two versions of the textures: one is the standard PBR, the other is matching workflow for the new Unity HD Render Pipeline
Here below you can see the model in 3D!